//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPositionVS;
//   float2 DecalBlendInterval;
//   float3 DecalLocalBinormal;
//   float3 DecalLocalNormal;
//   float3 DecalLocalTangent;
//   float3 DecalLocation;
//   float4x4 DecalMatrix;
//   float2 DecalOffset;
//   float4 InvMaxTesselationLevel_ZScale;
//   float4 InvTerrainSize_SectionBase;
//   float4 lightPositionAndInvRadius;
//   float4x4 LocalToWorld;
//   float3 TemporalAAParameters;
//   float3 TerrainLayerCoordinateOffset;
//   float4x4 ViewProjectionMatrix;
//
//
// Registers:
//
//   Name                          Reg   Size
//   ----------------------------- ----- ----
//   ViewProjectionMatrix          c0       4
//   CameraPositionVS              c4       1
//   LocalToWorld                  c6       4
//   DecalMatrix                   c10      4
//   TemporalAAParameters          c14      1
//   DecalLocation                 c15      1
//   DecalOffset                   c16      1
//   DecalLocalBinormal            c17      1
//   DecalLocalTangent             c18      1
//   DecalLocalNormal              c19      1
//   DecalBlendInterval            c20      1
//   TerrainLayerCoordinateOffset  c21      1
//   InvMaxTesselationLevel_ZScale c22      1
//   InvTerrainSize_SectionBase    c23      1
//   lightPositionAndInvRadius     c24      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c5, 256, -32768, 1, 0
    def c25, 0.5, 0, 0, 0
  dcl_2d s0
    dcl_position v0
    dcl_tangent v1
    dcl_color o0.xyz
    dcl_color1 o1
    dcl_texcoord o2.xyz
    dcl_texcoord1 o3
    dcl_texcoord4 o4.xyz
    dcl_texcoord5 o5
    dcl_texcoord6 o6
    dcl_texcoord7 o7
    dcl_position o8
    mul r0.xy, c22.x, v0
    mul r1, r0.y, c7
    mad r0, c6, r0.x, r1
    mad r1.x, v0.w, c5.x, v0.z
    add r1.x, r1.x, c5.y
    mul r1.z, r1.x, c22.y
    mad r0, c8, r1.z, r0
    add r0, r0, c9
    add r2.xyz, -r0, c24
    mul r3.xy, r2, c22.zwzw
    mov r3.z, r2.z
    mul o5.xyz, r2, c24.w
    dp3 r2.x, r3, c6
    dp3 r2.y, r3, c7
    dp3 r2.z, r3, c8
    mul r3.xy, c22.y, v1
    mov r3.zw, c5
    dp3 r1.w, r3.yzww, r3.yzww
    rsq r1.w, r1.w
    mul r4.xyz, r1.w, r3.ywzw
    nrm r5.xyz, r3.zwxw
    mul r3.xyz, r4.zxyw, r5.zxyw
    mad r3.xyz, r5.yzxw, r4, -r3
    mul r6.xyz, r3, c18.zxyw
    mad r6.xyz, r3.zxyw, c18, -r6
    dp3 r1.w, r6, r6
    rsq r1.w, r1.w
    mul r6.xyz, r1.w, r6
    mul r7.xyz, r3.zxyw, r6
    mad r6.xyz, r3.yzxw, r6.yzxw, -r7
    dp3 o4.x, r6, r2
    mul r7.xyz, r3, c17.zxyw
    mad r7.xyz, r3.zxyw, c17, -r7
    dp3 r1.w, r7, r7
    rsq r1.w, r1.w
    mul r7.xyz, r1.w, r7
    mul r8.xyz, r3.zxyw, r7
    mad r7.xyz, r3.yzxw, r7.yzxw, -r8
    dp3 o4.y, r7, r2
    dp3 o4.z, r3, r2
    mov r2.x, c22.x
    mad r1.xy, v0, r2.x, c23.zwzw
    add o2.xyz, r1, c21
    mov r1.zw, c5
    mad r1, c15.xyzx, r1.zzzw, r1.wwwz
    add r1, r0, -r1
    mul r2.xy, r1.y, c11
    mad r1.xy, c10, r1.x, r2
    mad r1.xy, c12, r1.z, r1
    mad r1.xy, c13, r1.w, r1
    add r1.xy, -r1, c16
    add o3.xy, r1, c25.x
    add r1.x, c20.x, c20.y
    mul r1.x, r1.x, c25.x
    add r1.y, -c20.x, c20.y
    rcp r1.y, r1.y
    mul r1.x, r1.y, r1.x
    nrm r2.xyz, r3
    dp3 r1.z, c19, r2
    mad r1.x, r1.z, r1.y, -r1.x
    add_sat o3.z, r1.x, c25.x
    add r1.xyz, c15, -v0
    dp3 o3.w, r1, c19
    dp3 o1.x, r5, r6
    dp3 o1.y, r5, r7
    mul r1.xyz, r3.yzxw, r4
    mad r1.xyz, r4.zxyw, r3.zxyw, -r1
    dp3 r1.x, r1, r5
    mul r1.yzw, r5.xyzx, r3.xzxy
    mad r1.yzw, r3.xyzx, r5.xzxy, -r1
    mul r1.xyz, r1.x, r1.yzww
    nrm r2.xyz, r1
    dp3 o1.z, r2, r6
    dp3 o1.w, r2, r7
    mad r1.xyz, r0, -c4.w, c4
    mul r1.xy, r1, c22.zwzw
    dp3 r2.x, r1, c6
    dp3 r2.y, r1, c7
    dp3 r2.z, r1, c8
    dp3 o6.x, r6, r2
    dp3 o6.y, r7, r2
    dp3 o6.z, r3, r2
    mov o0.xyz, r3
    mov o5.w, c5.w
    mov o6.w, c5.z
    mul r1, r0.y, c1
    mad r1, c0, r0.x, r1
    mad r1, c2, r0.z, r1
    mad r0, c3, r0.w, r1
    mul r1.x, r0.w, c14.z
    mad r0.xy, r1.x, c14, r0
    mov r12, r0
    mov o8, r0
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o7, r12

// approximately 99 instruction slots used
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